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Teaching Staff

You will develop your creative skills at an institution which has gained an international reputation for innovation, artistic excellence and quality graduates in games education.

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MA Games Subject Leader

Mark Wickham

Using experience in both traditional and digital 3D production, Mark exploits an array of creative and technical problem-solving techniques to resolve contemporary asset creation, across a variety of platforms. He actively promotes theoretical concepts in Art, Science and Mathematics to advance practice-based development. Mark continually explores the evolution of industry tools and techniques ensuring course material encompasses bleeding-edge practices. His present research looks at developing an alternate approach to the design and creation of anatomically-based characters for the production environment. Read Mark’s staff profile.

Lecturers

  • George Beard
  • Nigel Potter
  • Will Teather

Studio and Workshop Technicians

  • Sam Barnes
  • Fran Wall
  • Michael Page
  • Joanne Moore
  • Josh Carver
  • Thomas Smith
Tutors

Staff Profiles

To find out more about all the academic staff at NUA visit our academic profile pages.