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Nathalie Hammond

MA Games

My research lies within the blurring of boundaries between the real and virtual worlds, the merging of the biological and the technological and re-imagining the identity of what it means to be human. Using transmedia modes of storytelling, my research presents itself through the construction of semi-fictional immersive worlds which investigate the themes, and possible dystopian futures, of human compliance and reliance on technological devices. These world creations aim to place the viewer / participant in a position where they are asked to think critically about their own personal relationships, communications and interactions with technology with regard to human society: to re-evaluate the definition of what it means to be ‘connected’.

Researching the perspectives and writings of Sherry Turkle, Pierre Lévy and Mark O’Connell, my aim is to begin a conversation investigating the relationship between the way that capitalist consumerism has sparked human technological compliance, and the consequential effects on our real-world social interactions, human relationships and the potential dark futures we are constructing. These created worlds do not view technology as negative, but rather ask the participant to be mindful and conscious of how, and to what extent, they consume it when mixing real and virtual worlds.​

Nathalie Hammond work called ------ at the NUA MA Degree Show 2017

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Nathalie Hammond work called ------ at the NUA MA Degree Show 2017

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Nathalie Hammond work called ------ at the NUA MA Degree Show 2017

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MA Catalogue imagery by Amy Ollett at Norwich University of the Arts

Show catalogue

Visit the catalogue homepage.