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Image credits
 

Student Work

See more work by students on the Games Art and Design Degree Show website.

Jack Edwards

Digital painting by NUA student William Karenga shows slum town built around shipping containers with futuristic technology scattered throughout

William Karenga

Digital painting by NUA student William Karenga shows mock title screen for a game prototype Iron Falls with rusted technology overgrown by tropical plants

William Karenga

Digital painting by NUA graduate Ross Shaw shows overturned shipping crane in derelict dock scene

Ross Shaw

Digital painting by NUA graduate Shaun Slade shows futuristic metropolis with vehicles flying over grimy metallic buildings

Shaun Slade

Digital painting by NUA graduate Shaun Slade shows large walled building perched on the edge of a grassy cliff

Shaun Slade

Johan Lagesson

Digital concept art created by NUA graduate Ross Shaw shows dilapidated industrial dock

Ross Shaw

Digital painting by NUA graduate Rene Bencik shows a contemplating woman sitting in a high quality office, staring off into the distance

Rene Bencik

Image shows multiple digital paintings by NUA graduate Rene Becik with large towering features and early 20th century style

Rene Bencik

Digital painting by NUA graduate Olly Ryder shows large galleon sailing through very thick fog towards a tropical island

Olly Ryder

Digital painting by NUA graduate Nikola Yordanov shows a traveller on horseback moving towards a large Japanese-themed Buddhist-like temple surrounded by foliage

Nikola Yordanov

Digital painting by NUA graduate Nikola Yordanov shows medieval knights on horseback charging forward with weapons raised

Nikola Yordanov

CG render created by NUA graduate Nathan Doye shows a well lit grimy subway car

Nathan Doye

Digital paintings by NUA graduate Natalie Martin shows multiple concepts for a well dressed royal-like character in gold and white vestments

Natalie Martin

CG render by NUA graduate Luan Vetoreti shows bedroom scene with messy bed and desk with high bloom light coming through the window

Luan Vetoreti

CG character render by NUA graduate Khulamuzi Hlabangana shows a person in a rubber protective suit with a breathing mask

Khulamuzi Hlabangana

CG render by NUA graduate Kem Yaralioglu shows a large ballroom with tables

Kem Yaralioglu

CG render by NUA graduate Jordan Clarry shows futuristic metropolis with high rising buildings and neon lights towering over the camera

Jordan Clarry

CG render by NUA graduate Jordan Clarry shows smoggy scene with small industrial and farming buildings with overcast sky

Jordan Clarry

Jordan Clarry

CG render by NUA graduate Johan Lagesson shows pirate cove-themed cave with old, wooden supports and storage items

Johan Lagesson

Digital painting by NUA graduate Joaquim Barbosa shows glowing magical serpentine creature in a pool of water next to winged person

Joaquim Barbosa

Digital painting by NUA graduate Jake Mann shows ruined orrery surrounded by sand and ruined stone structures with a character looking out over the scene

Jake Mann

CG render by NUA graduate Jack Edwards shows Japanese-themed forest with orange leaves and forgotten stone path and wooden fence

Jack Edwards

Screenshot of the game Baum created by NUA graduate Dominic Littler shows game-play of a water bubble following drawn trails and hydrating seeds

Dominic Littler, Baum, Available on IOS

Digital painting by NUA graduate Dennis Wong shows feudal festival with various people following a procession leg by a person on horseback

Dennis Wong

Digital painting by NUA graduate Dennis Wong shows a guard standing next to a red painted stone wall, in armour and being distracted by a cheeky kitty cat nearby

Dennis Wong

Digital painting by NUA graduate Billy Machine shows rocket flying into the sky

Billy Machin

Digital painting by NUA graduate Beth Miller shows dark and shadowy forest scene with a sinister red glow surrounding a large tree

Beth Miller

Joshua Bryant

Digital painting by NUA graduate Beth McGuiness shows sinister humanoid sitting with a chest of cables connected to their wrist, mouth and head

Beth McGuiness

CG render from the game Caelum: Into the Sky created by NUA graduate Adam Kiraly shows a low poly grassy island with a mechanical robot and a chest

Adam Kiraly, Caelum: Into the Sky, available on Steam

Digital concept art by NUA graduate Rene Bencik shows fantasy warriors surrounded by golden light

Rene Bencik

Digital concept art by NUA graduate Daniel Waite shows fantasy character in stylised environment

Daniel Waite

3D rendered scene by NUA graduate Thomas Russell shows cluttered desk with mysterious purpose

Thomas Russell

Digital concept art by NUA graduate Greg Cryssaphes shows detailed design for futuristic weapon

Greg Cryssaphes

3D render by NUA graduate Joshua Healy shows spooky bust decaying from age

Joshua Healy

CG render by NUA graduate Dean Read shows a metallic steampunk mechanical arm set up as an exhibition piece for a museum

Dean Read