Students build games in 48 hours in Global Game Jam
NUA students create 13 games in 48 hours in the annual international challenge.
Could you build a computer game from scratch in 48 hours?
BA (Hons) Games Art & Design and BSc (Hons) Games Development students created not one but 13 games over the course of a weekend as part of Global Game Jam: an annual international challenge to build prototype games over two days on a common theme.
The theme of this year’s jam was “what home means to you” and saw students from more than 100 countries take part.
32 NUA students were joined at the university’s St Andrew’s House for the challenge by six students from Access Creative College, two from City College Norwich, and a local indie developer from Ampersand Games Studios.
The games they created ranged from Homeward Bound which challenges players to navigate a sailboat through dangerous waters, to Homemaker which asks players to design and decorate their first home on a £5,000 budget. Pictured is Heim, created by students Valeria Graff, Emma Haephrati and Marianne Skinner Cassidy, and graduate Luke King.
"It's a challenge of ingenuity, the creative and technical skills in high demand by employers, and great fun too."
George Beard, Lecturer in Games Art & Design, said: “Global Game Jam is a great opportunity for students to put their creativity to the test. Picking up the global theme, the students create rapid prototypes. It’s a challenge of ingenuity, the creative and technical skills in high demand by employers, and great fun too. Games jams are a great place to experiment which usually leads to a huge amount of learning in a short time.”
Norwich University of the Arts has a global reputation for excellence in games – and was ranked in the world’s 10 top universities by a panel of games industry veterans, The Rookies, last year.
Find out more about the games created by NUA students.