Games Art and Design student winner in Catalyst Hack Jam
BA (Hons) Games Art and Design student Marianne Skinner Cassidy has been announced a winner of the 2019 Catalyst Hack Jam.
In its first year, Catalyst Hack is an all female and non-binary hackathon for anyone aged 18-24. It is a unique community initiative organised by Rolls-Royce engineers to encourage young minds to focus their creativity and ingenuity to use tech to help solve the STEM gender gap.
Participants were challenged with designing a concept for a gaming app that would inspire the next generation of girls in STEM, over the course of a weekend.
Second year BA (Hons) Games Art and Design student Marianne Skinner Cassidy worked with a team of other participants from a range of backgrounds, including web developers, computer scientists and engineers. The team chose to design a game aiming to inspire young people to enter climate and environmental science.
Marianne commented, “Climate change is definitely something that children and teens have made it clear they care about, so we wanted to make a game with a protagonist who’s tasked with bringing the world back from climate disaster, that also inspires its players to make changes to their own lives as well as to fight for more societal and governmental changes”.
The team’s game Custodian was announced the winner of the Catalyst Hack, and Marianne found the experience extremely valuable.
"Events like this for women and non binary people are so important. A lot of us don't feel like we belong or deserve to be in our fields, but with enough effort from the industries themselves to counteract this, more and more of us will be able to shatter those doubts. The Catalyst Hack Jam was a wonderful experience."