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Careers

Throughout the course you will engage with high profile industry representatives such as Chris Crawford, Mitch Phillips (Art Director at Ninja Theory) and Joshua and Maxwell Scott-Slade (Founders of acclaimed indie studio JohnnyTwoShoes).

MA Moving Image and Sound provides a logical progression for BA Games Art and Design students. All NUA undergraduates receive a tuition fee discount if they choose to continue with their postgraduate studies at NUA.

Watch an interview with BAFTA award winning graduate Sophia George.

Vocations

Recent graduates have progressed to positions as Games Designers and Artists in companies such as Electronic Arts, Jagex, Frontier, Blitz, Climax and on SFX for films such as the Harry Potter series and Prince of Persia. Potential jobs include:

  • Games Designer
  • Level Editor
  • Artist
  • Concept Artist
  • Quality Assurance (QA) Tester
  • Producer
  • External Producer
  • Project Manager
  • Creative Director
  • Animator
  • Lead Artist
  • Sales Manager

At NUA we covered 2D and 3D content creation using up- to-date software relevant to the games industry. NUA gave me a really solid foundation in understanding the game development process and emphasised the importance of collaboration.

Zoltan Fejes
2009 graduate
Designer
Rebellion Productions

To be appointed as the first V&A Games Designer in Residence is incredible recognition of everything I’ve worked so hard for – from Dare to be Digital through winning a BAFTA to launching Tick Tock Toys, it has been an incredible journey and one which began at NUA.

Sophia George
2011 graduate
Games Designer in Residence
V&A Museum

NUA offered the resources to expand my knowledge of how video games are constructed. Being given the freedom to try every medium allowed me to specialise in a certain area of the game industry and turn my knowledge and understanding into a career.

Chris Green
2013 graduate
3D Environment Artist
Sony Computer Entertainment

At NUA I had the freedom to choose how I wanted my skills to develop. Managing my own time and setting my own project briefs in Year Three meant that I could focus on a specific skill set which I now use at work today. It is such a creative atmosphere for collaboration.

Rosie Ball
2011 graduate
Designer
Disney

Other graduates include

  • Kristian Francis
    Games Company Founder
  • Christopher Nairne-Clark
    Animator, Child Whispering
  • Ryan Courtier
    Game Designer, Mindshapes
  • Rory Muldoon
    Creative, ABA Design
  • Anthony Brunton-Douglas
    Freelance Games Designer
  • Joe Lloyd Pack
    Visual Effects Coordinator
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More advice

For more advice about careers in games visit the Creative Skillset website.

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More advice

For more advice about careers in games visit the TIGA website.